Grade 10

Grade 10MechanicsDynamics


Motion in one dimension


Motion in one dimension is a fundamental concept in physics. It refers to the motion of an object in a straight line. It is the simplest form of motion and is also known as linear motion. Understanding motion in one dimension involves measuring and describing the motion of objects using concepts such as displacement, velocity, acceleration, and time. Let's learn more about each of these concepts.

Key concepts in motion

1. Displacement

Displacement is a vector quantity that refers to the change in the position of an object. It is the straight-line distance from the initial position to the final position, as well as the direction.

Example:
If a car travels from point A to point B, which is 100 m east, then the displacement will be 100 m east.

Let us consider two points on a straight path: point A and point B. If an object moves from point A to point B, then the displacement is the vector from A to B.

A B

2. Distance

Distance is a scalar quantity that tells how far an object has traveled during its motion. Unlike displacement, distance does not include direction.

Example:
If a person walks 4 m east and then 3 m west, the distance travelled is 7 m, while the displacement is 1 m towards east.

3. Velocity

Velocity is a vector quantity that represents the rate at which an object changes its position. It has both magnitude and direction.

Formula:
Velocity (v) = Displacement (Δx) / Time (Δt)

If an object moves to the right along a straight path from position P1 to position P2 in a given time period, then the velocity can be understood as:

P1 P2

4. Speed

Speed is a scalar quantity and it is the rate at which an object covers a distance. Unlike velocity, speed does not take direction into account.

Formula:
Speed = Total distance / Total time

Imagine a player running on a circular track. Even though the velocity changes due to direction, if the player keeps his rate of motion constant, then the speed remains constant.

5. Acceleration

Acceleration is a vector quantity that represents the rate of change in the velocity of an object. It can be due to a change in speed, direction, or both.

Formula:
Acceleration (a) = Change in velocity (Δv) / Time (Δt)

To visualize acceleration, consider an object starting from rest. As it accelerates, its velocity increases over time.

t = 0 s, v = 0 m/s t = 5s, v = rising

Types of linear motion

1. Uniform motion

In uniform motion, an object travels equal distances in equal intervals of time. This means that the velocity of the object is constant, and thus its acceleration is zero.

Example:
A car moving at a constant speed of 60 km/h on a straight road has a uniform motion.

2. Non-uniform motion

In non-uniform motion, an object travels unequal distances in equal intervals of time. The velocity of the object changes, which means it is accelerating.

Example:
A ball rolling down a hill speeds up as it reaches the base, and exhibits non-uniform motion.

Mathematical description of motion

The equations of motion, often referred to as the "kinetic equations," are a set of four formulas that relate five quantities of motion: displacement (s), initial velocity (u), final velocity (v), acceleration (a), and time (t).

1. V = U + At
2. S = UT + (1/2)AT²
3. v² = u² + 2as
4. S = ((U + V) / 2) * T

These equations are useful for calculating one of the five values if the other four values are known.

Examples and applications

Example 1: Calculating velocity

A train covers a distance of 1200 m from station X to station Y in 240 seconds. Find the average velocity of the train.

Solution:
Given, displacement (Δx) = 1200 m, time (Δt) = 240 sec.
Velocity (v) = Displacement (Δx) / Time (Δt)
             = 1200 / 240
             = 5 m/s

Example 2: Calculating acceleration

The velocity of a car increases from 15 m/s to 25 m/s in 5 sec. Find its acceleration.

Solution:
Initial velocity (u) = 15 m/s, Final velocity (v) = 25 m/s, Time (Δt) = 5 sec.
Acceleration (a) = (v – u) / Δt
                 = (25 - 15) / 5
                 = 2 m/s²

Real-world applications: free fall

Free fall is motion occurring only under the influence of the force of gravity. When objects fall freely, they experience a constant acceleration due to gravity. On Earth, this is about 9.8 m/s², directed downward.

Example:
An apple falls from a tree. Use 9.8 m/s² for the free-fall acceleration to calculate the velocity of the apple after 3 seconds.
Solution:
Initial velocity (u) = 0 m/s (starting from rest),
Acceleration due to gravity (a) = 9.8 m/s²,
Time (t) = 3 sec.
v = u + at
  = 0 + (9.8 * 3)
  = 29.4 m/s

This example demonstrates the use of kinematic equations to calculate motion parameters.

Conclusion

Understanding motion in one dimension serves as a foundational concept in physics. By mastering it, we can describe and analyze real-world activities in various fields of science and engineering. With the basic concepts of displacement, velocity, speed, and acceleration, as well as mathematical tools such as equations of motion, we can predict and understand the behavior of moving objects in our universe.


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