Grade 11 → Mechanics → dynamics ↓
Motion in one dimension
Motion is a part of our everyday lives. Whenever we look around, we see things that move. From the falling of an apple to the complex movements of vehicles, motion is everywhere and is fundamental to physics. In this topic, we will explore "motion in one dimension", which is the simplest form of motion.
Let's first understand what "motion" means. Motion refers to the change in the position of an object with respect to time and its surrounding environment. When we discuss motion in one dimension, we refer to motion along a straight line.
Post
Let us first define the position of an object. Position is a point in space that is defined relative to a reference point. It is usually described using a coordinate system such as a number line.
In the diagram above, the line represents the path an object can take. The numbers are positions on this path, with 0 being the reference point. If an object is at position 2, it means it is 2 units away from the reference point.
Distance and displacement
When discussing motion, it's important to distinguish between distance and displacement. Distance is the total path length traveled by an object, regardless of its initial or final position. Displacement, on the other hand, is the change in an object's position. It's a vector quantity, which means it has both magnitude and direction.
Example: If you walk 3 m towards east and then 4 m towards west, the total distance travelled will be 7 m. However, the displacement will be 1 m towards west.
Speed and velocity
Another important aspect of motion is speed. Speed is the speed that shows the speed of an object, calculated as the distance traveled per unit of time. It is a scalar quantity and does not include direction.
Speed = Distance / Time
However, velocity is a vector quantity. It tells the rate at which an object changes its position. It includes both speed and direction.
Velocity = Displacement / Time
Example: If you walked 100 meters north in 10 seconds, your speed is 10 m/s and your velocity is 10 m/s north.
Acceleration
Acceleration is the rate of change of an object's velocity with respect to time. It is a vector quantity, meaning it has both magnitude and direction.
Acceleration = Change in Velocity / Time
If the speed of a car changes from 20 m/s to 30 m/s in 5 sec, then the acceleration will be:
Acceleration = (30 m/s - 20 m/s) / 5 s = 2 m/s²
Acceleration can be positive or negative. Positive acceleration is often referred to as speeding up, while negative acceleration (or deceleration) means slowing down.
Kinematic equations
To describe motion in one dimension, we often use a set of kinematic equations. These equations relate displacement, initial velocity, final velocity, acceleration, and time:
- v = u + at
- S = UT + 0.5AT²
- v² = u² + 2as
Where:
v
is the final velocityu
is the initial velocitya
is the accelerationt
is the times
is the displacement
These equations are powerful tools for predicting the future position and velocity of moving objects.
Example problem: A car accelerates from rest at a constant rate of 3 m/s² for 10 seconds. What is its final velocity and how much distance does it travel?
Using the first equation: v = u + at = 0 + 3 * 10 = 30 m/s Using the second equation: s = ut + 0.5at² = 0 + 0.5 * 3 * 100 = 150 meters
The car reaches a final velocity of 30 m/s and travels a distance of 150 m.
Graphical representation of motion
Motion can also be represented using graphs of position versus time, velocity versus time, and acceleration versus time.
Position versus time graph: This graph shows how the position of an object changes over time. The slope of the line on this graph gives the velocity.
Velocity vs. Time Graph: This graph shows how velocity changes over time. The slope of this graph represents acceleration, and the area under the curve represents displacement.
Applications and examples
Motion in one dimension is not just a theoretical concept but is also used in real life. Let's look at some examples:
Example 1: Falling objects
Objects in free fall move with a constant acceleration due to gravity, which is about 9.8 m/s². If you drop a ball from a building, you can use the equations of motion to predict how long it will take to fall to the ground.
Example 2: A car travels straight on a highway
Cars often travel in straight lines on highways, making them a classic example of one-dimensional motion. Knowing the initial speed and acceleration, you can predict the car's future position and speed.
Conclusion
Motion in one dimension provides a fundamental understanding of how objects move in a straight line. By learning concepts such as position, distance, displacement, speed, velocity, and acceleration, and using kinematic equations, you can efficiently analyze and predict the motion of objects.
Whether you are following the trajectory of a thrown ball or the motion of vehicles on the road, mastering one-dimensional motion is important for further exploration of more complex motion in two and three dimensions.