Undergraduate → Classical mechanics → dynamics ↓
Motion in two dimensions
In physics, dynamics is the study of motion, without considering the forces that cause it. When we explore motion in two dimensions, we analyze objects moving in a plane. This subject is fundamental in understanding how things move and is widely applied in a variety of fields, including engineering, astronomy, and everyday life.
Basic concepts of two-dimensional motion
Before diving into two-dimensional motion, let's recall the basic idea of motion in one dimension. In one-dimensional motion, an object moves forward or backward in a straight line. The elementary quantities that describe this motion are as follows:
- Displacement - Change in position of an object.
- Velocity - Rate of change of displacement relative to time.
- Acceleration - The rate of change of velocity relative to time.
When we extend these concepts to two dimensions, the object can move in a plane, which is described by coordinates (x, y) on the Cartesian plane. The motion can be more complex as it can follow different paths such as straight lines, curves, or circles.
Representation of two-dimensional motion
To represent motion in two dimensions, we use vectors for displacement, velocity, and acceleration. Vectors are quantities that have both magnitude and direction.
Displacement vector
Displacement vector →
d represents the change in position of the object in a plane and is given by:
→ d = (x 2 - x 1) →i
+ (y 2 - y 1) →j
where →i
and →j
are unit vectors along the x and y axes, respectively.
For example, if an object moves from point (1, 2) to point (4, 6), the displacement vector is:
→ d = (4 - 1) →i
+ (6 - 2) →j
= 3 →i
+ 4 →j
Velocity vector
Velocity in two dimensions is also a vector quantity. It tells how the displacement vector changes with time.
→ v = v x →i
+ v y →j
where v x
and v y
are the velocity components corresponding to the x and y directions, respectively.
Acceleration vector
Acceleration is the rate of change of velocity. In two dimensions, it is expressed as:
→ a = a x →i
+ a y →j
where a x
and a y
are the components of acceleration corresponding to the x and y directions.
Equations of motion in two dimensions
The equations of motion we use in two-dimensional dynamics are extensions of the one-dimensional equations. They involve both x and y components, and if the acceleration is constant, each component can be considered independently.
Uniform acceleration equation in two dimensions
x = x 0 + v x0 t + ½a x t2
y = y 0 + v y0 t + ½a y t2
v x = v x0 + a x t
v y = v y0 + a y t
These equations assume that the acceleration is constant in every direction.
Projectile motion
Projectile motion is a common example of motion in two dimensions. It combines horizontal motion with constant velocity and vertical motion with constant acceleration due to gravity.
Consider an object projected from the ground with an initial velocity v 0
at an angle θ to the horizontal. The equations describing this motion are as follows:
v x0 = v 0 cos(θ) v y0 = v 0 sin(θ) x = x 0 + v x0 ty = y 0 + v y0 t - ½gt2
Here, g
is the acceleration due to gravity. For example, given an initial velocity of 20 m/s at an angle of 45 degrees, find the position of the object after 2 seconds.
First, calculate the horizontal and vertical components of the initial velocity:
v x0 = 20 cos(45°) = 14.14 m/s v y0 = 20 sin(45°) = 14.14 m/s
Using the kinematic equations for x
and y
:
x = 14.14 * 2 = 28.28 m y = 14.14 * 2 - 0.5 * 9.8 * 22 = 28.28 - 19.6 = 8.68 m
Uniform circular motion
Motion in two dimensions also includes uniform circular motion, where an object moves around a circle at a constant speed. While the speed is constant, the direction of the velocity constantly changes, resulting in an acceleration known as centripetal acceleration.
The magnitude of the centripetal acceleration is given by:
a c = v2 / r
where a c
is the centripetal acceleration, v
is the speed of the object, and r
is the radius of the circle.
Example: Car on a circular track
Suppose a car is moving at a speed of 10 m/s on a circular track of radius 50 m. Calculate the centripetal acceleration.
a c = 102 / 50 = 2 m/s2
The car experiences a centripetal acceleration of 2 m/s2 toward the center of the circle.
Relative motion in two dimensions
In some cases, the motion of objects is described relative to different reference frames. Understanding how to analyze relative motion is important for solving real-world problems, such as determining the speed of one object relative to another object.
The concept of relative velocity in two dimensions can be described by the following equation:
→ v AB = → v AB - → v AC
where → v XY
is the velocity of object X relative to object Y.
Example: Boats crossing the river
Imagine a boat trying to cross a river flowing in an easterly direction at a speed of 3 m/s. If the boat moves at a speed of 5 m/s relative to the water in a direction perpendicular to the flow of the river (towards the north), find the resultant velocity of the boat relative to the observer on the shore.
Using the Pythagorean theorem, the resultant velocity is:
v resultant = sqrt((52) + (32)) = sqrt(25 + 9) = sqrt(34) ≈ 5.83 m/s
The direction θ of the resultant velocity relative to north can be calculated as:
θ = arctan(→v east / →v north) = arctan(3/5) = 30.96°
The boat moves at a speed of about 5.83 m/s, due east-north, at an angle of about 30.96 degrees.
Conclusion
Motion in two dimensions involves more complex analysis than one-dimensional motion, but the principles remain logically consistent. By understanding the vector representation and applying the kinematic equations, we can solve a variety of problems involving projectile motion, circular motion, and relative motion. Mastering these concepts lays the foundation for exploring more complex motions in physics and other disciplines.